A frenetic, dynamic arcade-style game, where the player cannot fully control de marble... at least, directly. Thought to keep you at the edge of your seat, test your reflexes and challenge your ability to react to different obstacles. Made in Unity3D as a final assignment of a course in my BsC.
Even in the darkest moments, some sensations transport us to a quiet place that makes us feel calm, secure: our home. A game made in Construct2 for the #GlobalGameJam event at UNL FICH (Santa Fe, Argentina), under the theme _'What does home mean to you?_'.
A platformer game intended for the casual player that enjoys jumping, dodging and fighting enemies while overcoming increasingly dangerous obstacles, in a retro pixel setting. Playable in a browser with basic keyboard controls.
A game intended for very young children (2-3 years). The goal is to prevent the letters from falling from the screen; the difficulty increases with time. The game aims to help children associate the letter or number symbol with the sound, in different languages. For now, it only has English and Spanish implemented.